

Physical camera - Simulate real-life camera settings such as shutter speed, aperture, depth of field, and exposure.ActiveShade viewport - With an interactive rendering experience, see your scene in a near-final rendering quality as you’re working.Interactive viewports - Reduce design iteration with render-quality viewport previews, displaying PBR (physically based rendering) materials and camera effects directly.Integrated Arnold renderer - Use the Arnold GPU renderer to view scene changes in real time, including lighting, materials, and camera.Lighting - Illuminate and enhance your scenes using photometric lights and standard lights.Material editor - Add material finishes, change textures, and use vibrant colors to create photorealistic designs.Baking to texture - Experience a streamlined, intuitive, and fully scriptable texture baking experience with support for PBR (physically based rendering) materials, overrides, and OSL workflows.Open Shading Language (OSL) support - Generate high-quality textures that display accurately in the viewport using new or pre-existing OSL maps with any supported renderer.Spline workflows - Create and animate geometry in several intuitive ways with spline tools.Modifier stack workflow - Rapidly conceptualize, iterate, and explore design ideas using a range of unique modifiers.Mesh and surface modeling - Create parametric and organic objects with polygon, subdivision surface, and spline-based modeling features.Rebuild and stitch adjacent faces automatically without needing to manually repair hidden faces or geometric data. Smart Extrude - Interactively extrude faces on 3D objects using flexible Smart Extrude operations like cut-through and overlap.These tools can be used to reduce complex and high-resolution assets and enhance generative designs and traditional modeling work inside of 3ds Max. Retopology tools - Automatically reconstruct polygonal mesh data as clean quad-based topology with uncompromising accuracy.Multiple file format support - Easily share assets with support for file formats like glTF, USD, FBX, CAD formats, and more.Integrated Arnold renderer - Render complex scenes and designs with Arnold for 3ds Max.High-quality materials - Make realistic objects with Physically Based Rendering, Open Shading Language, and Bake to Texture.Interactive viewports - Reduce design iterations with render-quality viewport previews of PBR materials and camera effects.Procedural modeling - Quickly build complex surfaces for cityscapes, forests, and landscapes using automated modeling.Polygon modeling - Create 3D props, vehicles, and characters with geometry based on vertices, edges, and faces.Controls="controls" loop height="189" width="336">
